
For example, just because Police State gives you +3 Happiness for Courthouses, Annexing all Cities would cause you to choose fewer Social Policies in the late game.īe aware of Unhappiness generated by Cities, so you can do the math and know how much a City would add to your Empire. If you Annex too many Cities, you will not be able to adopt as many Social Policies. It's not wise to have a large empire of Annexed Cities, though you do get complete control. These two help you decide what to do with each City.

Each City you Annex will add 10% to Social Policy Costs. This is stated elsewhere in the Guide, but you should be aware that each City you add to your Empire adds 5% to Tech Costs. This allows you to give more Food to captured Cities to help them grow to be more useful, but is best used in your big Cities. Order's Iron Curtain provides a Free Courthouse upon City Capture while also boosting Internal Trade Routes by 50%. Police State from Autocracy gives +3 Happiness for Courthouses and allows you to build them in half the usual time. Certain Ideological Tenets may make it easier to add these Cities to your empire. But, the question for Warmongers when capturing them is whether to Annex, Raze, or Puppet Cities.ĭifferent levels of Tourism Influence affect the number of Turns a City will be in Revolt and the loss of Population. The % chance loss of a building is based on the building.

Wonders are never destroyed, so you are sure to control those. The City's Population will be cut in half, then the City will Revolt a number of Turns equal to this Population - a 16 Pop City will become 8 and Revolt for 8 Turns. The AI may move them to another City if they have slots available, and you should too if one of your Cities is going to be taken. You will capture all Great Works stored in the City. Landsknechts from the Commerce Policy Tree will get Double Gold and keep that benefit when Upgraded to Lancers. Gold gained is based on the Civ's current Gold on hand and the size of the City.

When you conquer a City, there is a percent chance for each Building to be destroyed in the process. Civ 5: War & Peace Guide Annexing, Puppeting and Razing Cities Civ 5 War GuideĪnnex or Puppet? Capitals cannot be Razed, but bad Cities should!
